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AI Insights · Timothy · March 2025

Top 5 Hybridcasual Games on iOS in France: Q1 2025 Insights

Explore the performance trends of the top 5 hybridcasual games on iOS in France during Q1 2025, with data from Sensor Tower.

Top 5 Hybridcasual Games on iOS in France: Q1 2025 Insights

In the first quarter of 2025, the top five hybridcasual games on iOS in France demonstrated diverse trends in downloads, revenue, and active users. Here's a detailed look at each title's performance based on Sensor Tower's data.

Archero 2 from HABBY, released in early January, saw its weekly revenue peak at approximately $123K in mid-January, before experiencing a gradual decline to around $64K by the end of March. Downloads started strong at 100K in the first week, but tapered off to 4.5K by the end of the quarter. Active users followed a similar pattern, decreasing from 59.6K to 37.9K.

Color Block Jam by Rollic Games showed a consistent increase in weekly revenue, beginning at $6.7K and peaking at over $40K in early March. Downloads also saw a notable rise, reaching 39K in the first week of March. Active users grew significantly from 13.3K in January to 116.7K by the end of March.

Pizza Ready! from Supercent, Inc. maintained relatively stable weekly revenue, fluctuating around $700 to $1K. Weekly downloads varied, starting at 21K and peaking at 21.3K in March before dropping to 11K by the end of the quarter. Active users showed a downward trend, decreasing from 70.7K to 35.7K.

My Perfect Hotel by SayGames LTD experienced modest weekly revenue, ranging between $1.4K and $3K. Downloads remained steady, with a peak of 22K in mid-February. Active users peaked at 153.3K in late February before slightly declining to 124.1K by March's end.

Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. showed stable weekly revenue, hovering around $2K. Downloads started at 14K and reached a high of 22K in mid-February. Active users increased from 143.6K in early January to 154.8K by the end of March.

These insights highlight the varying success stories of each game, providing valuable benchmarks for developers and marketers. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2025